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Stephan Duquesnoy
Stephan Duquesnoy
Lecturer @ HKU
The Hague, Netherlands

Summary

Exhibitions
2022 —
TED - Vancouver, Canada
From Pattern to Polygon - Centraal Museum, Utrecht, Netherlands
NFT Liverpool - Liverpool, United Kingdom
Contemporary Calgary - Calgary, Canada
OP.ΞNSPACE - Amsterdam, Netherlands
SHENFT - Haarlem, Netherlands
Miami Art week - Miami, United States
Rolli Flagship store - Melbourne, Australia
Metaverse Summit - Paris, France

Skills

Art DirectionConcept Art3D ModelingSculptingCharacter DesignProject ManagementVFXPBR TexturingLecturingProcedural

Software proficiency

Houdini
Houdini
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
Octane Render
Octane Render

Experience

  • Lecturer at HKU University of the Arts Utrecht
    Utrecht, Netherlands
    September 2010 - Present

    Provides lectures and workshops about Traditional Art, Visual Design for the entertainment Industry, Narrative Design, Procedural Design

  • Freelance at Freelance
    The Hague, Netherlands
    March 2009 - Present

    I have worked as a freelancer for a variety of clients in the advertisement, game and movie industry.

    I have done a variety of tasks, ranging from developer,art direction to project management and consultancy

  • Founder at Well Dressed
    Zoetermeer, Netherlands
    January 2014 - December 2018

    I founded Well Dressed, an app that suggested outfits based on your personal looks. I worked on this app as a developer and project manager.

  • Lead game designer at Domain 5
    The Hague, Netherlands
    September 2012 - July 2014

    Domain5 produced Alternate Reality Games with a focus on recruitment and training scenarios for the Online Security industry

    I was responsible for the project management, narrative design and art direction.

  • CEO / Game artist at Stroke Studios
    The Hague, Netherlands
    September 2010 - November 2013

    Stroke Studios was a small art-outsource studios that catered to the mobile and casual game industry. We focussed on concept-art and 2D game-art asset creation.

    My work was focussed on client acquistion, project management and art direction.

  • Junior Game Artist at Codeglue
    Rotterdam, Netherlands
    June 2008 - October 2009

    I worked here as an intern, and a parttime game-artist after the internship ended on a variety of games, with a variety of 2D art game tasks,

  • Student at HKU University of the Arts Utrecht - Design for Virtual Theatre and Games
    Utrecht, Netherlands
    September 2004 - February 2009

  • Student at ID College - Technische Informatica
    Gouda, Netherlands
    September 1999 - June 2004